Pull rates are community estimates, not official odds — every EV here is a projection, not a promise.

Magic: The Gathering · inr · 2025-01-24

Innistrad RemasteredPlay Booster Box (36 packs)

Sources
Expected value
$124.58
$3.46 per pack × 36
Retail (MSRP)
$179.64-30.6%
if you can find it at retail price
Current market
$178.30-30.1%
hand-tracked 2026-07-23 — PriceCharting sealed (Booster Box [Play] loose), 2026-07-23

Where the value comes from

TierOdds / packAvg card valueEV / packP(≥1) / product
Rare86.5%$2.26$1.96100.0%
Mythic Rare13.5%$8.03$1.0899.5%

Expected hits per product: 36.00 (counting every tier the pull-rate table enumerates).

What are the odds you profit?

EV is the average; this is the distribution. 20,000 simulated openings of this exact product, using the same sources, odds and prices as everything above.

6.3%
beat today's market price
6.0%
beat retail (MSRP)
$120.21
median opening
$167.40
luckiest 1 in 10 opens above

Same assumptions as the EV: odds are uniform within each tier (real sets short-print their biggest chases, so true odds are usually a touch worse than this), cards sell at today's market price, and selling costs nothing. Read it as a ceiling, not a promise.

Chase cards

20 priced · biggest hits first
Edgar Markov$42.88
Edgar Markov #234
Mythic Rare
1 in 170 packs0.59%
The Meathook Massacre$27.13
The Meathook Massacre #122
Mythic Rare
1 in 170 packs0.59%
Emrakul, the Promised End$21.57
Emrakul, the Promised End #5
Mythic Rare
1 in 170 packs0.59%
Gisela, the Broken Blade$20.83
Gisela, the Broken Blade #24
Mythic Rare
1 in 170 packs0.59%
Cryptolith Rite$14.32
Cryptolith Rite #189
Rare
1 in 83 packs1.2%
Bloodline Keeper // Lord of Lineage$9.92
Bloodline Keeper // Lord of Lineage #98
Mythic Rare
1 in 170 packs0.59%
Cathars' Crusade$9.19
Cathars' Crusade #17
Rare
1 in 83 packs1.2%
Hermit Druid$8.75
Hermit Druid #202
Rare
1 in 83 packs1.2%
Haunted Ridge$8.41
Haunted Ridge #280
Rare
1 in 83 packs1.2%
Griselbrand$7.70
Griselbrand #115
Mythic Rare
1 in 170 packs0.59%
Reforge the Soul$7.22
Reforge the Soul #167
Rare
1 in 83 packs1.2%
Shipwreck Marsh$7.17
Shipwreck Marsh #284
Rare
1 in 83 packs1.2%
Necroduality$6.51
Necroduality #79
Mythic Rare
1 in 170 packs0.59%
Cultivator Colossus$6.26
Cultivator Colossus #190
Mythic Rare
1 in 170 packs0.59%
Hullbreaker Horror$6.04
Hullbreaker Horror #68
Rare
1 in 83 packs1.2%
Deathcap Glade$5.90
Deathcap Glade #275
Rare
1 in 83 packs1.2%
Sorin, Imperious Bloodlord$5.84
Sorin, Imperious Bloodlord #133
Mythic Rare
1 in 170 packs0.59%
Tree of Perdition$5.67
Tree of Perdition #135
Rare
1 in 83 packs1.2%
Deserted Beach$5.64
Deserted Beach #276
Rare
1 in 83 packs1.2%
Second Harvest$5.45
Second Harvest #213
Rare
1 in 83 packs1.2%

Each tile: card value (top-right), then the odds of pulling that exact cardfrom a single pack — shown as “1 in N packs” and as a percentage (the same number, two ways). Per-card odds assume every card in a tier is equally likely — no public data quantifies short prints. See methodology.

Special-treatment cards

16 shown · not counted in EV
Edgar Markov$2,499.99
Edgar Markov #491
Mythic Rare
Avacyn, Angel of Hope$41.02
Avacyn, Angel of Hope #482
Mythic Rare
The Meathook Massacre$37.44
The Meathook Massacre #486
Mythic Rare
Edgar Markov$34.80
Edgar Markov #328
Mythic Rare
Emrakul, the Promised End$31.04
Emrakul, the Promised End #481
Mythic Rare
Griselbrand$16.18
Griselbrand #485
Mythic Rare
The Gitrog Monster$16.01
The Gitrog Monster #489
Mythic Rare
Cathars' Crusade$15.53
Cathars' Crusade #483
Rare
Cryptolith Rite$12.70
Cryptolith Rite #316
Rare
Hullbreaker Horror$10.85
Hullbreaker Horror #303
Rare
Hermit Druid$10.34
Hermit Druid #488
Rare
Sorin, Imperious Bloodlord$9.97
Sorin, Imperious Bloodlord #322
Mythic Rare
Olivia Voldaren$9.58
Olivia Voldaren #490
Mythic Rare
Cultivator Colossus$7.87
Cultivator Colossus #317
Mythic Rare
Temporal Mastery$7.85
Temporal Mastery #307
Mythic Rare
Conjurer's Closet$6.85
Conjurer's Closet #321
Rare

Premium special-art printings — showcase/borderless prints, ultra-secret SARs and the like. They’re the set’s headline chases but pulled far below any rate public data quantifies, so they’re shown here for reference and deliberately excluded from the EV above.

Is it worth grading?

PSA US fees, approx · Jul 2026

What a PSA 10 sells for vs the raw price plus PSA's fee — the upside if the card grades a 10. The odds of actually getting a 10 are a separate column, still pending.

CardRawPSA feePSA 10 valueNet if 10Chance of 10
Edgar Markov #234$42.88$79.99 (Regular)
The Meathook Massacre #122$27.13$79.99 (Regular)
Emrakul, the Promised End #5$21.57$79.99 (Regular)
Gisela, the Broken Blade #24$20.83$79.99 (Regular)
Cryptolith Rite #189$14.32$79.99 (Regular)

Net if 10= PSA 10 value − raw − fee, the gain assuming a perfect grade (an upper bound — most cards won't 10). Chance of 10is this card's own PSA population — of every copy graded, the share that came back a 10 — and it drives the graded EV toggle instead of one flat assumption. Read it as a ceiling, not a coin flip: it counts cards people CHOSE to submit, which skews toward good copies, and a card pulled from a pack today may fare worse. A “—” means too few graded copies to quote. PSA 10 prices come from Scrydex and PokemonPriceTracker. Fees exclude shipping and use the cheapest PSA tier for each card's declared (graded) value. PSA paused its cheaper Value tiers in June 2026 under a grading backlog, so Regular ($79.99) is the current floor — grading a card much under ~$100 rarely makes sense.

How many packs for…

118 packs for a 50% chance
392 packs for a 90% chance

No number of packs guarantees it — that is what a -30.1% market ROI pays for.

Pull-rate data

LOWn undisclosedsource ↗

Modern Magic Play Booster (14 cards). Unlike Pokemon/One Piece, WotC discloses the collation, so this is closer to official than community estimate - but it is still modelled and capped at LOW confidence for the reasons below. Structure used: ~7 commons + ~3 uncommons per pack (guaranteed slots), one guaranteed rare-or-mythic slot (mythic ~13.5% of the time), plus a wildcard slot and a traditional-foil slot that each occasionally add another rare/mythic. This model uses the one guaranteed rare-or-mythic slot directly (rare 0.865, mythic 0.135). The wildcard slot and the traditional-foil slot each add roughly another ~0.2 rares/mythics per pack on average - those are NOT modelled here (the modelled hit slots sum to 1.0 per pack by construction), so this pack EV is deliberately CONSERVATIVE / understated by that amount. IMPORTANT approximations: (1) special treatments - showcase, borderless, extended-art - are folded into the flat common/uncommon/rare/mythic tiers with a uniform-within-tier assumption, which OVERSTATES the odds of the specific expensive alt-treatment prints; (2) prices are the NON-FOIL TCGplayer market price (via Scryfall) — a pack's guaranteed slots are all non-foil; the single foil slot's extra value is not added to EV (conservative). Only cards Scryfall marks booster:true are counted, so promos, box-toppers and Commander-deck cards are excluded. Net effect is a rough, indicative pack EV, not a precise one.

Market price history

No history yet. The chart fills in as the daily price job accumulates snapshots.